Thứ Năm, 29 tháng 8, 2013

Platinum Games Expresses Desire for Wonderful 101 Sequel

Platinum Games' Hideki Kamiya has revealed he's keen to make a sequel to The Wonderful 101, and also shared his thoughts on porting the original Bayonetta to Wii U and becoming a second-party Nintendo developer.

When IGN Benelux asked the creator of Bayonetta and The Wonderful 101 whether or not he'd like to see a sequel to his most recent game on Wii U (perhaps called The Wonderful 102?) he said, "If I get the chance, I would certainly like to make that game.

"I really have no idea at this point, but I would love to make a sequel to one of my own games. We put a tremendous amount of work into this game and it would be unfortunate if I would not get the chance to tell a new story with these characters.

"However, some of the bad guys you beat in this game won’t appear in a sequel. That’s kind of a depressing thought."

Seeing as The Wonderful 101 has received fairly mixed reviews so far, a sequel is by no means guaranteed but it's encouraging to hear its creator would happily revisit the franchise. But if Platinum doesn't go on to make a sequel to the game, what else might it do?

I would love [to become a second-party developer]. It would be great to work more closely with Nintendo.

Well, according to Kamiya, the studio hasn't ruled out the idea of porting the original Bayonetta to the Wii U. With Bayonetta 2 due out exclusively on Nintendo's console next year, Platinum argues it would make sense for the original game to be available too so that newcomers to the series can catch up.

"I would love to make that happen, so that gamers unfamiliar with the first game get to play it," he explained. "This is just my personal opinion, however. I have not much say over the matter.

"However, I think designers should always keep in mind that not everyone has played the previous title, even if this was released on the same platform. You have to make sure that even players who are unfamiliar with the franchise are able to keep up."

With all this talk of developing for Nintendo then, you'd be forgiven for thinking Platinum Games was pretty much ready to get into bed with The Big N permanently. Despite the success of multiplatform hit Metal Gear Rising: Revengeance earlier this year and mutterings of a Platinum-fronted sequel, Kamiya admitted he'd happily see the studio become a second-party Nintendo developer.

When asked if he'd like to see the company officially join forces with Nintendo, he replied, "I would love that. It would be great to work more closely with Nintendo."

What do you think? Would you like to see The Wonderful 102 or the original Bayonetta on Wii U, and do you reckon Platinum Games become a second-party developer for Nintendo would be a good or bad thing? Let us know your thoughts in the comments.

Luke Karmali is IGN's UK Junior Editor. You too can revel in mediocrity by following him on IGN and on Twitter.


Source : feeds[dot]ign[dot]com

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