Grand Theft Auto V doesn't feature women protagonists among its trio of heroes because "The concept of being masculine was so key to this story," Rockstar's Dan Houser told The Guardian. He continues, "Having three protagonists allows us to create nuanced stories, not a set of archetypes. Rather than seeming like you've got this super-criminal who can do everything effortlessly, they're all good and bad at different things."
A woman lead also didn't fit within the particular mold of the retired gangster story GTA V tells. "We liked the idea of a protagonist retiring with a family, and how awful that would be," said Houser. "We've never done anything like that and you don't really see it in games -- to feed into these concepts of parenting and pseudo-parenting."
Presumably, a female could retire into a despicable life of normality, too, but perhaps GTA V's release next week will shed light on the specifics of Trevor, Michael, and Franklin's masculinity.
Mitch Dyer is an Associate Editor at IGN. He’s currently reading David Benioff’s City of Thieves. Read his ramblings on Twitter, follow him on IGN, and listen to him on Podcast Unlocked .
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